19 engines. One living instrument.

A filter that
learns to breathe.

Nineteen filter, phase and motion engines — from transistor ladders to a vocal four-peak formant machine. Age gives every instance its own quiet hardware history, while one familiar control surface keeps the whole collection close.

AUVST3CLAPMacWindowsLinux
The complete Amanita Analog Filter v0.4.1 interface with Quad Peak, Age, Gain, Mix and the stereo output meter
THE NATIVE INTERFACEQUAD PEAK · v0.4.1

Three families · nineteen engines

From ladders to
living motion.

Seven circuit models, nine spectral forms and three motion engines. Explore a family or choose any model: each has its own topology, character and reason to exist.

Select an engine for the full signal story. All 19 descriptions remain available without JavaScript.

01
CleanLinear 4-pole ladder

Engine 01 / Circuit models

Clean

Linear 4-pole ladder

A linear four-pole ladder with a classic 24 dB/octave slope and no nonlinear saturation. It keeps resonant sweeps open and transparent, with seven low-pass, band-pass, high-pass and notch responses.

Topology
Linear TPT/ZDF · 4-pole · Multimode
Try it on
Transparent subtractive filtering, clean automation and sources whose original tone should remain intact.
02
ClassicNonlinear 4-pole ladder

Engine 02 / Circuit models

Classic

Nonlinear 4-pole ladder

A four-pole ladder with a tanh saturator inside the global feedback loop. Drive adds harmonics and compression, while Character introduces controllable asymmetry.

Topology
Nonlinear TPT/ZDF · Global-loop saturation · Multimode
Try it on
Warm basses, broad synth sweeps and analog-style weight without stronger per-stage colour.
03
OTASaturated OTA cascade

Engine 03 / Circuit models

OTA

Saturated OTA cascade

A four-stage OTA cascade with soft nonlinear limiting inside every stage. It rounds transients under drive and gives high resonance a fluid, elastic response.

Topology
Nonlinear OTA ladder · Per-stage soft limiting · Multimode
Try it on
Pads, leads and resonant movement that should stay smooth rather than abrasive.
04
TransistorPer-node nonlinear ladder

Engine 04 / Circuit models

Transistor

Per-node nonlinear ladder

A Moog-style four-pole transistor ladder with nonlinear behaviour at every node and inside the feedback path. Drive and Character can turn a clean resonant sweep into something dense, warm and harmonically complex.

Topology
Per-node nonlinear transistor ladder · TPT/ZDF · Multimode
Try it on
Classic synth basses, leads and expressive resonant sweeps.
05
DiodeCoupled resonant ladder

Engine 05 / Circuit models

Diode

Coupled resonant ladder

A TB-303-inspired diode ladder with a coupled nonlinear feedback path and dedicated cutoff scaling. Its low-pass response moves from focused filtering to acidic resonance and asymmetric bite.

Topology
Coupled nonlinear diode ladder · Nested ZDF · Low-pass
Try it on
Acid lines, sequenced basses and sharp, squelchy automation.
06
Sallen-KeyDual-integrator cell

Engine 06 / Circuit models

Sallen-Key

Dual-integrator cell

A two-pole MS-20-style dual-integrator cell with positive feedback and nonlinear saturation. Its shallower slope and fast resonance make it sharper and more aggressive than the four-pole ladders.

Topology
Nonlinear Sallen–Key · 2-pole · Multimode
Try it on
Drums, noisy material, cutting leads and aggressive resonant sweeps.
07
8-Pole48 dB/oct low-pass

Engine 07 / Circuit models

8-Pole

48 dB/oct low-pass

An eight-pole ladder with an exceptionally steep 48 dB/octave low-pass slope. Drive and dense resonance make narrow transitions feel dramatic rather than purely surgical.

Topology
Nonlinear 8-pole ladder · 48 dB/octave · Low-pass
Try it on
Drastic band limiting, hard spectral transitions and deep synth filtering.
08
PhaserSix all-pass stages

Engine 08 / Spectral forms

Phaser

Six all-pass stages

Six topology-preserving all-pass stages create three moving notches while preserving the dry fundamental. Rate and Depth animate an exponential sweep, while Feedback raises and narrows the surrounding peaks.

Topology
6-stage TPT all-pass · ZDF feedback · Stereo LFO
Try it on
Guitars, pads, electric keys and wide stereo movement.
09
Chebyshev8-pole Type I

Engine 09 / Spectral forms

Chebyshev

8-pole Type I

An eight-pole Type I low-pass with an equiripple passband and a 48 dB/octave final slope. Increasing Ripple trades passband smoothness for a more abrupt, characterful transition.

Topology
Chebyshev Type I · 8-pole SVF cascade · Low-pass
Try it on
Steep synth sweeps and strong spectral separation where audible passband texture is welcome.
10
BarberpoleEndless phase motion

Engine 10 / Spectral forms

Barberpole

Endless phase motion

A one-directional phaser whose notches appear to rise or fall without reaching an endpoint. Center places the effect in the spectrum, Rate controls its motion and Feedback deepens the continuous sweep.

Topology
Elliptic phase splitter · Barberpole all-pass · Multinotch
Try it on
Drones, transitions, ambient layers and hypnotic perpetual motion.
11
SVFAntisaturated resonance

Engine 11 / Spectral forms

SVF

Antisaturated resonance

A nonlinear state-variable filter with low-pass, band-pass, high-pass and notch outputs. Its antisaturated damping path supports stable fast modulation and bounded self-oscillation at the top of the Resonance range.

Topology
Nonlinear TPT state-variable filter · Antisaturated · Multimode
Try it on
Audio-rate cutoff modulation, flexible sound design and playable resonant tones.
12
Elliptic6-pole transmission-zero LP

Engine 12 / Spectral forms

Elliptic

6-pole transmission-zero LP

A six-pole elliptic low-pass with finite transmission zeros and a fixed 60 dB stopband target. Ripple trades passband flatness for an exceptionally narrow transition around cutoff.

Topology
Cauer / elliptic · 6-pole SVF cascade · Low-pass
Try it on
Extreme band limiting and precise isolation where a small amount of passband ripple is acceptable.
13
ShifterSingle-sideband shift

Engine 13 / Spectral forms

Shifter

Single-sideband shift

A 100% wet single-sideband frequency shifter that moves every partial by the same number of hertz rather than by a musical interval. Feedback turns the shifted spectrum into metallic, inharmonic spirals in either direction.

Topology
Quadrature phase splitter · SSB shift · ±2 kHz
Try it on
Metallic textures, dissonant motion, subtle detuning and experimental effects.
14
Butterworth2nd-kind multimode

Engine 14 / Spectral forms

Butterworth

2nd-kind multimode

An eight-pole Butterworth-transformed filter with a flat passband and a resonance peak whose height survives the high-order transformation. It provides steep LP, BP, HP and notch responses without passband ripple.

Topology
2nd-kind Butterworth transform · 8-pole · Multimode
Try it on
Smooth but steep filtering when the wanted band should remain neutral and resonance clearly defined.
15
Cheby II6-pole flat-passband LP

Engine 15 / Spectral forms

Cheby II

6-pole flat-passband LP

A six-pole inverse Chebyshev low-pass with a maximally flat passband and an equiripple stopband. Finite transmission zeros create strong rejection beyond cutoff without adding ripple to the wanted band.

Topology
Chebyshev Type II · 6-pole SVF cascade · Low-pass
Try it on
Steep cleanup, retaining a flat passband and suppressing unwanted upper-band content.
16
FlangerFractional-delay motion

Engine 16 / Motion

Flanger

Fractional-delay motion

A cubic-interpolated fractional delay creates a moving harmonic series of notches and peaks. Rate and Depth shape the sweep, while Feedback increases sharpness and metallic intensity.

Topology
LFO-modulated fractional-delay comb · Stereo spread
Try it on
Classic jet sweeps on guitars, synths, drums and transitional effects.
17
Barber FlangeEndless delay motion

Engine 17 / Motion

Barber Flange

Endless delay motion

A fractional delay followed by a barberpole phase network creates the illusion of endlessly rising or falling flanging. The spacing becomes inharmonic, while Rate, direction and Feedback control the perpetual motion.

Topology
Fractional delay · Barberpole all-pass · Perceptual endless motion
Try it on
Risers, ambient layers and evolving transitions that should never appear to reverse.
18
CombStatic multinotch

Engine 18 / Motion

Comb

Static multinotch

A static fractional delay produces a harmonic series of peaks and notches. Notch Frequency sets their spacing, while Feedback controls sharpness, ringing and decay.

Topology
Static fractional-delay multinotch comb · No LFO
Try it on
Resonator effects, pitched metallic tones, drum-body shaping and tuned spectral colour.
19
Quad PeakFour resonant SVF cores

Engine 19 / Spectral forms

Quad Peak

Four resonant SVF cores

Four resonant 12 dB/octave state-variable cores create two independently spaced peaks per stereo side. Radiate L and Radiate R animate the spacing separately; 4-Peak Mono folds all four peaks into one channel for dense, vocal formants.

Topology
4 × TPT state-variable cores · Stereo dual-peak / mono quad-peak
Try it on
Talking sweeps, animated formants, wide stereo motion and expressive modulation that turns simple sources into vocal textures.

The drawings describe an engine’s identity, not its measured transfer function. These are visual studies, not an audio demo.

Age · project-stable variation

Perfect schematic.
Imperfect unit.

Age changes the virtual circuit itself — component tolerances, slow thermal movement and internal headroom — without adding noise or placing a vintage effect after the filter.

Every instance has its own history.

A project-stable seed recalls the same hardware profile when the session returns.

Motion without an LFO.

Three non-periodic drift processes have time constants of 11, 29 and 53 seconds. These are not repeating cycles.

Rails inside the circuit.

Internal headroom and component variation act inside the model, not as an effect on the finished output.

72%
Age 0% / calibratedExactly neutral.
Age 100% / full profileMaximum individuality.

Move Age to change this visual profile. This illustration does not process audio or predict the sound of a particular instance.

The signal path

Built from circuits.
Not adjectives.

Character lives inside the engine: in its feedback, state, saturation and response to time. Gain trims the wet path; the original signal stays separate until the final blend.

  1. 01

    Input

    A latency-compensated dry path runs in parallel.

  2. 02

    Engine

    The selected topology, its character and supported quality modes.

  3. 03

    Gain

    Level adjustment on the processed signal only.

  4. 04

    Mix

    Bring the dry and filtered paths together.

  5. 05

    Output

    The stereo peak meter follows the final Mix.

Quality where it matters

TPT / ZDF methods keep circuit models coherent under modulation. Supported engines offer Auto, Off, 2×, 4× and 8× oversampling. Auto + Ultra targets an internal rate of at least 352.8 kHz; specialised linear and delay engines use their own processing paths.

The essential controls

A familiar surface.
A different instrument.

Controls adapt to the model. Cutoff is relabelled Center or Notch Frequency where appropriate; Shifter instead exposes a separate Shift control spanning ±2 kHz. Resonance becomes Feedback or Ripple when that is what the model uses.

01

Cutoff

1 Hz–20 kHz

From sub-audio filtering to an open top end. The note readout follows the setting, not detected pitch; frequency and note-name entry are both available.

02

Resonance

Model-aware

Resonant emphasis where the topology supports it. The interface becomes Feedback or Ripple when that is what the selected engine actually controls.

03

Drive

0–36 dB

Push the supported nonlinear engines into harmonic colour and compression, with fine adjustment near zero rather than a single generic distortion stage.

04

Character

Nonlinear models

Controllable asymmetry in Classic, OTA, Transistor, Diode, Sallen-Key and 8-Pole. Clean stays neutral; models without this control keep it out of the way.

05

Rate & Depth

0.01–30 Hz

Rate moves Phaser, Barberpole, Flanger and Barber Flange. Phaser and Flanger also expose Depth; the barberpole engines offer sweep direction. Comb is deliberately static.

06

Radiate L / R

Quad Peak

Independently spread two peaks around Cutoff on each stereo side. In 4-Peak Mono, both controls shape the combined four-peak response.

07

Gain

−24 to +24 dB

Trim only the filtered signal, after the engine and before Mix. The latency-compensated dry path remains at unity, so Mix at 0% leaves it unchanged.

08

Mix

0–100%

Blend the original signal with the processed path. The stereo meter reads the final output after Mix, not an internal stage.

Precision, when you need it

Shift-drag for fine adjustment. Cmd-click on macOS or Ctrl-click on Windows/Linux for value entry. Option/Alt-drag Cutoff for semitone steps at A4 = 440 Hz. Double-click to reset; Alt/Option-click never resets a control. Help explains the current model and its controls.

Download the preview

One filter.
Every studio.

The v0.4.1 developer preview for macOS, Windows and Linux. Five native packages, direct ZIPs and a verified macOS installer.

AU, VST3 and CLAP on macOS. VST3 and CLAP on Windows and Linux, with x64 and ARM64 builds where listed.

44.148.088.296.0
PUBLIC PREVIEWv0.4.1
5 NATIVE PACKAGESSHA-256 MANIFEST

Preview notice: standalone is not included. macOS plug-ins are ad-hoc signed and not Apple-notarized; macOS may ask you to allow the downloaded installer. Windows builds are not yet code-signed.

Release notes

What’s new.
Version by version.

Highlights from the latest published updates, with important compatibility warnings kept alongside them. The complete history remains on its own page.

  1. v0.4.1
    • Hold Option on macOS or Alt on Windows/Linux while dragging Cutoff to tune in semitone steps (A4 = 440 Hz). Normal adjustment and DAW automation remain continuous.
    • Alt/Option-click no longer resets any dial. Use double-click to reset it.
  2. v0.4.0
    • Cutoff shows the nearest note and cents deviation, and accepts note names as well as hertz. Notes without an octave use octave 1 (G = G1, about 49 Hz).
    • Optional Help mode explains each control and the selected filter model.
    • Saved settings are preserved, but existing normalized Gain, Drive and Rate automation maps to different values. Check those lanes after updating.
    • Moving Gain before Mix can change partial dry/wet blends when Gain is not 0 dB.
  3. v0.3.3 macOS installer r1
    • One-command macOS installation with verified downloads and automatic selection of the appropriate package.
    • macOS ZIPs include an offline AU, VST3 and CLAP installer. No administrator access is needed, and previous versions are backed up.

    Installer update only: the plug-in remains version 0.3.3, with no audio changes.

Full changelog ↗
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